e-Literate

Present is Prologue

Tag: long-tail

  • Google Soon Adding JotSpot to Google Apps

    Thanks to fellow Oracle blogger Jake Kuramoto for pointing to this ZDNet piece revealing (among other things) that JotSpot is about to become part of the Google Apps package. Long-time e-Literate readers know that I was lucky enough to be able to interview JotSpot’s co-founders in the early history of this blog, and that they had a profound influence on my thinking about educational technology. (Some of the intellectual roots of the LMOS concept can be traced back to that interview.)

    To my mind, this is big news for educational technology. JotSpot is a fantastic platform for building long-tail educational tools. The fact that it is becoming a first-class citizen in the Google ecosphere opens up many great possibilities.

  • Four Ideas for the Future of Sakai

    One of the emerging themes from the Sakai Amsterdam conference was a strong desire in the community to develop a coherent vision for Sakai’s developing educational value proposition. Now, because of Sakai’s heritage as a project grown out of an alliance of strong, independent institutions rather than led by a single, charismatic leader (like a Martin Dougiamas or a Linus Torvalds), the process of fostering such a shared vision is a bit complicated. The most likely scenario is that capabilities first developed to meet local concerns of one or more of the members gets recognized by the community at large as addressing a common and reasonably deep need; it could then get picked up as part of Sakai’s identity.

    I’d like to suggest four capabilities existing in at least prototypical form within Sakai today that could lead us to a vision for Sakai as providing unique and valuable benefits to the teachers and students that use it. That word “unique” is important. While it is always tempting for the Sakai community to try to emulate the admirable success of the Moodle community, the fact is that Sakai is not now and never will be Moodle, just as it is not now and never will be Blackboard. The educational potential for Sakai has to come from its own DNA as a technology platform and, even more importantly, as a community. With that in mind, the four ideas I am suggesting today are all about taking advantage of the…um…Sakai-ness of Sakai.

    (more…)

  • Two New Articles in e-Learn

    I just had two new articles published in e-Learn Magazine. The first one, A Call to Arms, is an opinion piece arguing that we urgently need more direct faculty-technologist collaboration in LMS design if we are to make any kind of reasonable progress. The second one, which I co-authored with my colleague Patrick Masson, is an attempt to lead by example. In Unbolting the Chairs: Making Learning Management Systems More Flexible, we pair up as a teacher and a technologist to argue for changes in LMS design that would facilitate better support of the long tail of learning applications.

  • Instructables: step-by-step collaboration

    Here’s a nice little tool, community, and design pattern for creating and sharing how-to learning objects. Basically, it provides a wizard for inputting text step descriptions and illustrative images. Mix in some Flickr-style usability principles and some folksonomic tagging goodness, and you have a nice little instructional confection.

    Here’s their description of their approach: (more…)

  • Second Life: A Simulation Wiki?

    As usual, Jon Udell is onto something interesting. A company called Linden Labs has produced a MMORG called Second Life. Three things make this particular venture somewhat unusual, though. First, they bundle a free development environment, so that people (theoretically even non-programmers) can create their own clothes, bodies, objects, buildings, and so on. Second, it’s not so much a game as it is a virtual market. People own the digital objects they create and can buy and sell them. And finally, they are actively recruiting educators to use their virtual world.

    All in all, it’s vaguely reminiscent of JotSpot, in the sense that it’s a consumer-oriented social canvas for creating certain kinds of applications. In the case of Second Life (SL), you can think of it as a simulation wiki.

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  • Towards an Education Inflected Architecture

    The title of this post was also the title of a talk by Barbara Taranto, the Director of the Digital Library Program at the New York Public Library at yesterday’s FIT conference. I just love it. An “education inflected architecture” is exactly what I crave. But beyond that, Barbara poses exactly the right challenge:

    For faculty and the organizational structures that support their work, it has been a bit of a rough ride –mastering new tools for collecting, analyzing and organizing information and at the same time accepting the responsibility of managing the outcome of all the collecting, analyzing and organizing activities that so persistently carry on. But for software developers, including some very prominent academic ones, it has been a free-for-all, an ideal market for real life R&D. Every week, or perhaps even every day, there is a new tool or a “better way” to do one’s job, a new piece of software to have and to learn and to use, a new widget, gadget, and for some, a new toy that needs no marketing other than to say it is a solution to a problem we didn’t know we had. And so for a very long time the focus of administrative activity has been on this shifting, volatile environment and how best to adapt to the “new student” and how best to create the “new university” in order to meet the needs of the “users”, generic-faced as they may be, even when the idea of the new university is not even well articulated by its greatest proponents.

    But amidst all the busyness, the balance and direction of the academe seems to have moved beneath our feet. The lauded best practices of instruction and research are often driven by software development and the overbearing individualist psychology of the consumer rather than by any higher purpose. We are encouraged qua instructors to describe our work –even our passion– as a “service” to others, and to proscribe future work as a functional unit –an economic widget; and qua researchers, to insist on further resources to meet our individual needs. In my mind, the model is dysmorphic and very possibly unsustainable–certainly undesireable. I suggest that for education practice to right itself, to flourish and evolve, and for students and academics to get back to the work of learning we need to shed the technology carapace and develop a new education inflected archtecture.”

    To sum up, we have to stop deciding what we’re trying to accomplish based on what our tools make easy (or hard) to do and start deciding what our tools need to look like in order to help us with what we’re trying to accomplish. That’s…well…a lot harder than it sounds. Because computers are essentially stupid, they force us to explicitly map out even the very basics of what we’re trying to do. It’s easy to make these maps incompletely or even inaccurately, in part because some of what we’re trying to articulate explicitly is inherently tacit knowledge.

    So what to do? I think we need to fundamentally change our software development practices. Agile development, a family of development techniques that seeks to tighten the feedback loop for developers so they don’t drift too far into theory land, certainly gets us part of the way there. My experience with software development teams creating applications for which they themselves are not the primary users is that they are best not left unsupervised for long periods of time. But I think we need more, too. Barbara is right: we need an education inflected architecture. Or, to put it another way, we need an architecture that can be inflected (or influenced, or evolved) by educators.

    In a recent fourpart interview, JotSpot CEO Joe Kraus gives us some hints as to what that might mean. (more…)

  • The Portal is the Platform, Part III

    This post is part of a series on the concept of a Learning Management Operating System.

    I have argued in this series that the heart of an LMOS should be a portal. The main reason I have given so far is that a modern portal is well suited to handle the long tail of specialized learning applications. But portals have many other virtues as well. For a good overview of the benefits it offers to a higher education environment, check out this report [PDF] put out by The Observatory on Borderless Higher Education. In the specific case of an LMOS, the second virtue that I want to highlight is flexible groups functionality. (more…)