Last week, Pearson announced the release of some resources they have created around science-based learning design. (Full disclosure: Pearson is a client of our consulting company, although we have not consulted with them on the subject of this post.) The resources in the release include the following:
- A 102-page rubric the company has started using for evaulating curricular products based on their effective use of learning design principles—released under a Creative Commons license
- A white paper describing how they are beginning to apply these principles to their own product designs
- A few links to descriptions of early examples of these principles as they have been applied in released products.
- A blog post providing some more background and perspective by David Porcaro, Pearson’s Director of Learning Design, whose team is behind this effort.
In the short term, you should think of this publication as the company’s effort to “show their work,” in the classroom sense of that phrase. They want you to know more about the process they go through to incorporate research-backed learning design principles into their products. They hope that doing so will increase your confidence in the value of those products. In the medium term, they also aspire to make the framework they are developing for themselves also a useful tool for the academic community, particularly as the company refines and expands on this early release of the materials.
In my view, the work itself is a significant contribution. It also is a positive indicator about Pearson’s future direction as a participant in and influencer of that community, although how strong an indicator is a much harder question to evaluate. And it gives us another clue about the co-evolution of educational institutions and ed tech vendors that we are likely to see over the next years and decades. In this post, I’m going to evaluate each of these aspects in turn.
