Long-time e-Literate readers know that I have been a fan of the concept of learning analytics for a number of years now. But it became apparent at this year’s Learning Impact conference that learning analytics are the new hotness. Everybody is talking about them, and increasing numbers of vendors (LMS vendors, ERP vendors, textbook vendors, […]
Raph-Koster
Web Analytics, Gaming Technology, and the LMOS
A while back, a blog conversation between Mark Oehlert and Lee Kraus regarding how to knit together lots of embedded, widget/gadget like learning applications into a coherent picture of what and how learners are doing. To begin with, the idea they’re toying with is very similar to the LMOS but focused on a corporate market […]
Book Recommendation: A Theory of Fun for Game Design
Raph Koster’s A Theory of Fun for Game Design is one of the best work-related books I’ve read in quite some time. It is also one of the strangest. Written in a simple, plain-spoken style with relatively few words on a page and an illustration on every facing page, printed in a shape that is […]